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Apparitions to Zombies
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====Vampire Weaknesses==== For all their power, vampires have a number of weaknesses. <blockquote> ; Repelling a Vampire : Vampires cannot tolerate the strong odor of garlic and will not enter an area laced with it. Similarly, they recoil from a mirror or a strongly presented holy symbol. These things don’t harm the vampire - they merely keep it at bay. : Vampires are also unable to cross running water, although they can be carried over it while resting in their coffins or aboard a ship. : They are utterly unable to enter a home or other building unless invited in by someone with the authority to do so. They may freely enter public places, since these are by definition open to all. : Vampires are bound to their coffins and the dirt of their graves, though resourceful vampires have been known to pack up their coffin and dirt from the grave in a large crate, and have it transported by trusted or dominated minions. ; Slaying a Vampire : Physical and magical attacks often incapacitate a vampire but don’t always destroy it (see the note on fast healing). However, certain attacks can slay vampires. : Exposing any vampire to direct sunlight disorients it quickly and then destroys it utterly if it cannot escape. Light magic is also particularly effective against vampires. : Similarly, immersing a vampire in running water disrupts the dark energy binding the creature to unlife, and will quickly destroy it. : Driving a wooden stake through a vampire’s heart instantly slays the monster. However, it returns to life if the stake is removed, unless the body is destroyed. A popular tactic is to cut off the creature’s head and fill its mouth with holy wafers. </blockquote>
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