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==Areas of Note== [[File:Haven-hoods.png|250px|thumb|right|Map of Haven, showing major neighborhoods and holdings]] Based on the report of [[Baelwren Summerstorm]], [[Wardens of the Tower|Warden of the Tower]]. ===Palace=== 1.1 - the Palace of Smoke, home to the King of Smoke and his courtiers. ===Market Plaza=== 1.2 - the Market Warehouses<br/> 1.3 - Inn's Row: inns, taverns, and specialty stores *The Wingless Condor - Guardsmen tavern *Blue Tankard - Innovative drinks *Sunstroke - high-end food and entertainment *Liere's Corner - great food, naughty entertainment *Amber's - Traveler's inn *The Horizon - Haven's largest inn, for special events *Salon du'Masque - two rules - 100gp to enter and you must wear a mask. ''Everything'' else is permissible. *Tenferr's Spices *The Missing Page - books, maps, and history *[[Ali Mosafa's Mystical Emporium]] *Silver Clouds - hang gliders 1.4 - A door to the [[Athenaeum for Spiritual Harmony]], located near to the Palace. ===Forest of Wind=== 2.1 - Pillar Lake<br/> 2.2 - Gold and Silver Rivers<br/> 2.3 - Khalask Gate - main access to the Dwarven Mines and holdings<br/> 2.4 - The [[Chapel of the Mind]]<br/> - What was once only a monastery for an obscure group of [[Monk|Monks]] has since been greatly expanded. It now houses the Haven branch of the [[College of Mages]], which is open to all Havenites. Additionally, there is an oversized teleport circle that has enabled travel to the city of [[Everlight]]. *The southern building is the main building, where most of the students and the public go. *The northern building is reserved for dangerous experiments and powerful students who haven't yet learned control. It was [[Baelwren Summerstorm]]'s home for many years, and the main site of the [[Companions of the Rising Sun]]'s adventure [[Elementary, My Dear Inspector]]. 2.6 - The Gold Disc - an enormous gold disc, 300ft in diameter, hung from the mountain.<br/> ===Warehouse District=== 4.3 - the Wind Gates - keys to the wards that hide Haven from outside attention.<br/> 4.4 - Warehouses - lots of warehouses and some party-time folks *Saman's Tattoo Emporium *The Fiend's Folly - drinking establishment, mostly for slumming aristos. 4.5 - The Lifts - open-air basket elevators on gigantic rusty chains. Just as terrifying as it sounds.<br/> 4.6 - The One Thousand Steps - don't like the lifts? Climb. ===Longhaven=== Estates of the rich and famous.<br/> 5.1 - Capak Family<br/> 5.2 - Copasac Family<br/> 5.3 - Dirac Family<br/> 5.4 - Dostavar Family<br/> 5.5 - Kanar Family<br/> 5.6 - Meraki Family<br/> 5.7 - Stenmark Family ===The Military Zone=== 6.1 - Sky Riders<br/> 6.2 - Gray Elite<br/> 6.3 - Gray Guard<br/> ===Condor Trail=== The middle classes live here, along with the Nalan Family (7.1) ===The Plazas=== 8.1 - Rusty Scimitar - 'disreputable' services, of the dagger-in-the-back variety<br/> 8.2 - Ninkala Family Estate<br/> 8.3 - Al'Hamzah Family<br/> 8.4 - Lusty Nymph - 'disreputable' services, of the naughty variety<br/> Additional places of note: *The Golden Triangle *Kubisz' General Supplies *Jamjoud's Historical Curiousities *The Merry Widow *I'lam Mougy's Funerary *Jester's Warren - joke shop * Some of the more well-known taverns and emporiums of delight: ** "Grog" - grog ** "Stinky Camel" - information, for a price. See Thug, the barkeep. ** [[Category: Places]] [[Category: Cities]] [[Category: Nations]]
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