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[[Category: Rules]] ==Overview== Until recently, arcane magic was completely illegal in Crescent. That is slowly changing as the [[Jade Imperium]]'s influence and power are being felt by the nation of [[Crescent]]. That said, arcanists will still likely face prejudice if they are open about their powers in poloite society. Witch trials are still not unheard-of. ==Spell Changes== ==Resurrection Magic== ''Raise dead'', ''Resurrection'' and ''True Resurrection'' can usually only be cast on High Holidays. They are as follows: ;[[Pelor]]: Sunrise, Day of Harmony, Malicena, Harvest Day. ;[[Mehana]]: Licentia, Sacrifice. ;[[Nevari]]: Any day, but on the Day of Mercy, may be upgraded. ;[[Crustan]]: Spring Equinox, Summer Solstice, Autumnal Equinox, Winter Solstice. ;[[Phealas]]: May cast this spell on the last day of each month, and the three days of Last Hope. There must be a legal proceeding which declares the dead person unjustly killed, with evidence weighed and balanced. ==Alternate Sources== Players of spellcasters are encouraged to customize their characters by finding spells from alternate sources. However, the spells in the ''Player's Handbook'' are considered the baseline available spells. Any new spell available to your character must take the place of one of those spells of equal level. In other words, if you want your [[Wizard]] to take ''Summon Elemental'', a 3rd level wizard spell from ''Tasha's Cauldron of Everything'', he could give up access to ''Lightning Bolt'', a 3rd level wizard spell from the ''Player's Handbook''. Note also that you must be able to cast the spell you are giving up, so a lawful cleric could not trade away ''cloak of chaos'' for a spell from an alternate source, because he cannot cast it.
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