Sea of Shadows: Difference between revisions
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[[Corvis]] is a city on the northern shore of the Sae duChaad. | [[Corvis]] is a city on the northern shore of the Sae duChaad. | ||
[[Wild's Reef]] is a port town on the western edge of the sea. | [[Wild's Reef]] is a port town on the western edge of the sea. | ||
The [[Island of Lost Souls]] also lies in the waters of the sea, near Wild's Reef. | |||
[[Category: Places]] | |||
Latest revision as of 07:52, 12 January 2024
In the center of the continent of Crescent lies a large inland sea, known by its name in the Halfling Language: Sae duChaad, or the Sea of Shadow. The halflings are mostly sailors, living on their ships and boats and maintaining a complex clan structure. They have no home-"land", but defend the sea rigorously. There are also a number of halfling nomad clans, who live like gypsies on the mainland.
Corvis is a city on the northern shore of the Sae duChaad.
Wild's Reef is a port town on the western edge of the sea.
The Island of Lost Souls also lies in the waters of the sea, near Wild's Reef.