Shield of Revelation: Difference between revisions
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The Holy Order to which Clerics belong. This is the biggest of the three [[ | The Holy Order to which Clerics belong. This is the biggest of the three [[Category:Sacred Orders]], although they don't have as much political clout as the [[Paladins]] do. | ||
This order calls [[the Spire]] home. | This order calls [[the Spire]] home. | ||
Revision as of 16:25, 12 February 2008
The Holy Order to which Clerics belong. This is the biggest of the three, although they don't have as much political clout as the Paladins do.
This order calls the Spire home.
Clerics
This character class is available with the following notes:
- Clerics may be created according to either the PHB rules, or the rules for Cloistered Clerics [1]. Once chosen, this may not be changed.
- The only god available for PC Clerics is ORB, the god of the Sun and Moon.
- ORB’s clerics have access to the Sun Domain and any other domain except the following: Chaos, Death, Destruction, Earth, Evil, Law, and Water.
- ORB's favored weapon (for his clerics) is the Flail (Light or Heavy, not Dire).
- ORB himself is Neutral Good; his clerics must be of a Good Alignment (LG, NG, or CG) and tend toward Neutrality.
- Clerics of ORB who forsake their god lose all spell casting abilities and the ability to turn Undead, until they atone and come back to the fold. Even so, the god often punishes them for their inconstancy.
- Clerics may freely multiclass, as long as they are still faithful to their god and remember their role as priests (and still pay their tithe!)
- The mechanics for the class power Turn Undead have been significantly revised; please see the appropriate page for more details.