Sea of Shadows: Difference between revisions

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[[Corvis]] is a city on the northern shore of the Sae duChaad.
[[Corvis]] is a city on the northern shore of the Sae duChaad.


[[Wild's Reef]] is a port town on the western edge of the sea.  It is [[the Spire's]] nearest neighbor, and is therefore the launch point for all traffic to and from the island.
[[Wild's Reef]] is a port town on the western edge of the sea.

Revision as of 15:08, 10 May 2007

In the center of the continent of Crescent lies a large inland sea, known by its name in the Halfling Language: Sae duChaad, or the Sea of Shadow. The halflings are mostly sailors, living on their ships and boats and maintaining a complex clan structure. They have no home-"land", but defend the sea rigorously. There are also a number of halfling nomad clans, who live like gypsies on the mainland.

Corvis is a city on the northern shore of the Sae duChaad.

Wild's Reef is a port town on the western edge of the sea.