City-State of Haven: Difference between revisions

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* Flight and Teleportation magic are banned within the city, save for the Gray Guards, who have a reputation for knowing about - and showing up to stop - trouble almost as quickly as it starts.
* Flight and Teleportation magic are banned within the city, save for the Gray Guards, who have a reputation for knowing about - and showing up to stop - trouble almost as quickly as it starts.
* Food is very expensive there - about four times the normal Crescent rates.  Water is more expensive than wine.
* Food is very expensive there - about four times the normal Crescent rates.  Water is more expensive than wine.
* The City is difficult to reach.  Only accessible at dawn each day, it requires a key to even approach the city gate.  Most keys are single-use, their magic being consumed with use.  Some merchants are known to have multiple-use keys.  All keys are attuned to their users.  Baelwren has a single-use key, in the form of a red-gold ring.
* The City is difficult to reach.  Only accessible at dawn each day, it requires a key to even approach the city gate.  Most keys are single-use, their magic being consumed with use.  Some merchants are known to have multiple-use keys.  All keys are attuned to their users.  [[Baelwren SummerStorm]] had a single-use key, in the form of a red-gold ring which was also a ring of mind shielding.  It was destroyed when she guided the [[Companions of the Rising Sun]] to Haven.
* [[Ali Mosafa's Mystical Emporium]]
* [[Ali Mosafa's Mystical Emporium]]
* Some of the more well-known taverns and emporiums of delight:
* Some of the more well-known taverns and emporiums of delight:
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** "Lusty Nymph" - 'disreputable' services, of the naughty variety
** "Lusty Nymph" - 'disreputable' services, of the naughty variety
* The [[Chapel of the Mind]]  
* The [[Chapel of the Mind]]  
* It's considered impolite - bordering on a dueling offense - to talk or ask about someone's origins.
* It's considered impolite - bordering on a dueling offense - to talk or ask about someone's origins prior to their arrival in Haven.
* Haven is a much larger city than you would expect, given the amount of traffic you've observed passing through the Setting Star Gate.
* Haven is a much larger city than you would expect, given the amount of traffic you've observed passing through the Setting Star Gate.
* Though composed of the same races you can find in normal Crescent society, the population balance of Haven is much different.  There are far more monster races, [[:Category:Races#planetouched|planetouched]], and not-exactly-mortals, and [[human|humans]] only represent a medium-sized fraction of the population.
* Though composed of the same races you can find in normal Crescent society, the population balance of Haven is much different.  There are far more monster races, [[:Category:Races#planetouched|planetouched]], and not-exactly-mortals, and [[human|humans]] only represent a medium-sized fraction of the population.

Revision as of 20:30, 22 May 2007

  • The City is not ruled by the government of Crescent. It is instead ruled by a being known only as the King of Smoke, a shadowy figure rumored to be more than mortal.
  • Flight and Teleportation magic are banned within the city, save for the Gray Guards, who have a reputation for knowing about - and showing up to stop - trouble almost as quickly as it starts.
  • Food is very expensive there - about four times the normal Crescent rates. Water is more expensive than wine.
  • The City is difficult to reach. Only accessible at dawn each day, it requires a key to even approach the city gate. Most keys are single-use, their magic being consumed with use. Some merchants are known to have multiple-use keys. All keys are attuned to their users. Baelwren SummerStorm had a single-use key, in the form of a red-gold ring which was also a ring of mind shielding. It was destroyed when she guided the Companions of the Rising Sun to Haven.
  • Ali Mosafa's Mystical Emporium
  • Some of the more well-known taverns and emporiums of delight:
    • "Sunstroke" - high-end food and entertainment
    • "Grog" - grog
    • "Stinky Camel" - information, for a price. See Thug, the barkeep.
    • "Rusty Scimitar" - 'disreputable' services, of the dagger-in-the-back variety
    • "Lusty Nymph" - 'disreputable' services, of the naughty variety
  • The Chapel of the Mind
  • It's considered impolite - bordering on a dueling offense - to talk or ask about someone's origins prior to their arrival in Haven.
  • Haven is a much larger city than you would expect, given the amount of traffic you've observed passing through the Setting Star Gate.
  • Though composed of the same races you can find in normal Crescent society, the population balance of Haven is much different. There are far more monster races, planetouched, and not-exactly-mortals, and humans only represent a medium-sized fraction of the population.