Bard: Difference between revisions
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Available as described in ''Player’s Handbook'', with the following notes: | Available as described in ''Player’s Handbook'', with the following notes: | ||
;Bardic Knowledge:The class feature ''Bardic Knowledge'' is modified as so: | ;Bardic Knowledge:The class feature ''Bardic Knowledge'' is modified as so: The bardic knowledge store is gained in long memorization sessions, usually under a self-hypnotic trance. In order to tap into this repository of knowledge, the bard must place themselves back into the trance. Making the skill check takes 1d6 minutes. While in the trance, the bard is essentially helpless, and unable to defend themselves, muttering and humming as they visualize the textbooks and tomes from which they acquired the knowledge. Bardic knowledge roles may not be retried. | ||
;Guild:Bards are particularly drawn to the Elvin City of [[Luminaux]], renowned as a city of music, art, and culture and home of the performer's guild [[Mask and Scroll]]. | ;Guild:Bards are particularly drawn to the Elvin City of [[Luminaux]], renowned as a city of music, art, and culture and home of the performer's guild [[Mask and Scroll]]. | ||
;Variants:Most bards in Crescent have been dedicated to ORB, and use the [http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#bardVariantDivineBard Divine Bard] variant. Arcane bards are now beginning to be seen, so characters may be of either variety. This must be chosen at first bard level and may not be changed thereafter. | ;Variants:Most bards in Crescent have been dedicated to ORB, and use the [http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#bardVariantDivineBard Divine Bard] variant. Arcane bards are now beginning to be seen, so characters may be of either variety. This must be chosen at first bard level and may not be changed thereafter. | ||
[[Category: Character Classes]] | [[Category: Character Classes]] | ||
Revision as of 09:30, 20 July 2009
Available as described in Player’s Handbook, with the following notes:
- Bardic Knowledge
- The class feature Bardic Knowledge is modified as so: The bardic knowledge store is gained in long memorization sessions, usually under a self-hypnotic trance. In order to tap into this repository of knowledge, the bard must place themselves back into the trance. Making the skill check takes 1d6 minutes. While in the trance, the bard is essentially helpless, and unable to defend themselves, muttering and humming as they visualize the textbooks and tomes from which they acquired the knowledge. Bardic knowledge roles may not be retried.
- Guild
- Bards are particularly drawn to the Elvin City of Luminaux, renowned as a city of music, art, and culture and home of the performer's guild Mask and Scroll.
- Variants
- Most bards in Crescent have been dedicated to ORB, and use the Divine Bard variant. Arcane bards are now beginning to be seen, so characters may be of either variety. This must be chosen at first bard level and may not be changed thereafter.