Outgrabe: Difference between revisions
No edit summary |
No edit summary |
||
| Line 9: | Line 9: | ||
{| cellpadding="4" cellspacing="0" border="0" style="float: right; margin-left: 15px; width: 300px;" | {| cellpadding="4" cellspacing="0" border="0" style="float: right; margin-left: 15px; width: 300px;" | ||
|+ Table: '''Skill Checks''' | |+ Table: '''Skill Checks''' | ||
|- style="background-color: # | |- style="background-color: #ccffcc;" | ||
! Maneuver || Skill || DC | ! Maneuver || Skill || DC | ||
|- style="background-color: # | |- style="background-color: #e5ffe5;" | ||
| Ride Outgrabe || ''Balance'' || 10 | | Ride Outgrabe || ''Balance'' || 10 | ||
|- style="background-color: # | |- style="background-color: #ccffcc;" | ||
| Need for Speed (per 10’) || ''Balance'' || +5 | | Need for Speed (per 10’) || ''Balance'' || +5 | ||
|- style="background-color: # | |- style="background-color: #e5ffe5;" | ||
| Ride Outgrabe in battle || ''Balance'' || +5 | | Ride Outgrabe in battle || ''Balance'' || +5 | ||
|- style="background-color: # | |- style="background-color: #ccffcc;" | ||
| Fast Mount or Dismount || ''Balance'' || 15<sup>1</sup> | | Fast Mount or Dismount || ''Balance'' || 15<sup>1</sup> | ||
|- style="background-color: # | |- style="background-color: #e5ffe5;" | ||
| Ollie || ''Balance'' || 15 | | Ollie || ''Balance'' || 15 | ||
|- style="background-color: # | |- style="background-color: #ccffcc;" | ||
| Bail Out || ''Tumble'' || 15<sup>1</sup> | | Bail Out || ''Tumble'' || 15<sup>1</sup> | ||
|- style="background-color: # | |- style="background-color: #e5ffe5;" | ||
| Tricks are not for Kids || ''Tumble'' || varies | | Tricks are not for Kids || ''Tumble'' || varies | ||
|- style="background-color: # | |- style="background-color: #ccffcc;" | ||
|colspan="3"| <sup>1</sup>Armor Check Penalty Applies | |colspan="3"| <sup>1</sup>Armor Check Penalty Applies | ||
|} | |} | ||
Revision as of 10:33, 4 December 2009

A hovering snowboard, this prototype magical item was developed by V'raag. The Outgrabe product line never got off the ground (ba dum bump) due to the difficulty of actually using it. Making full use of it requires exceptional balance and some amount of tumbling skill. Thus far, only Sir Kimo DawnBreaker has demonstrated any proficiency in using it.
Item Description
This item is a plank of white wood, about 4 feet long, with rounded ends, edged in gold and platinum, with a strange pattern inlaid in black wood on the top. There's a strap on one side, made of scaly black leather. It hovers between 5 and 8 inches off the ground, and is capable of supporting the weight of a man (up to 200 pounds). The rider leaves no tracks behind. An Outgrabe only works over solid surfaces.
New Skill Uses
Riding an Outgrabe involves new uses of the Balance and Tumble skills, below:
| Maneuver | Skill | DC |
|---|---|---|
| Ride Outgrabe | Balance | 10 |
| Need for Speed (per 10’) | Balance | +5 |
| Ride Outgrabe in battle | Balance | +5 |
| Fast Mount or Dismount | Balance | 151 |
| Ollie | Balance | 15 |
| Bail Out | Tumble | 151 |
| Tricks are not for Kids | Tumble | varies |
| 1Armor Check Penalty Applies | ||
Ride Outgrabe
Riding an Outgrabe is difficult at best. This check allows you move your normal speed, and use the hustle or run actions.
Need for Speed
You may push the limit and add up to 20’ to your base speed. However, you must declare how fast you are attempting to go before rolling your Balance check, and failure works as normal.
Ride Outgrabe in battle
You may ride an Outgrabe in battle, and still fight as though you were on foot.
Fast Mount or Dismount
You can attempt to mount or dismount from an Outgrabe as a free action, provided that you still have a move action available that round. If you fail the Balance check, mounting or dismounting is a move action.
Ollie
When riding an Outgrabe, you may make Jump checks as normal. If you fail your Balance check, you fall off an Outgrabe and take the appropriate falling damage (at least 1d6 points). This usage does not take an action, but is part of your movement.
Bail Out
You can react instantly to try to take no damage when you fall off an Outgrabe—when you fail a Balance check, or enter an anti-magic zone, for example. If you fail your Tumble check, you take 1d6 points of falling damage. This usage does not take an action.
Tricks are not for Kids
You can also use an Outgrabe to entertain an audience (as though using the Perform skill). All terrain modifiers listed under the Tumble skill apply, except “sloped or angled”, which actually provides a +2 circumstance bonus to the skill check.
Action
Varies. Mounting or dismounting normally is a move action. Other checks are a move action, a free action, or no action at all, as noted above.
New Feats
See Sky Surfer.
Download
This information is also available in downloadable form
.