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Crescent is also the home to [[Division 7]], a short campaign in which the characters were employees of the Jade Tower's Mission Impossible team!
Crescent is also the home to [[Division 7]], a short campaign in which the characters were employees of the Jade Tower's Mission Impossible team!
Most recently, Crescent is the setting for the Crescent Adventures, a fledgling new campaign that advances the timeline a few decades into a steampunk era. Stay tuned for more details, and download the Adventure Guide for starter info!


=Adventure Guide=
=Adventure Guide=
Download the [[Media:Crescent Adventure Guide.pdf|Crescent Aventure Guide]] to get started today!
Download the [[Media:Crescent Adventure Guide.pdf|Crescent Adventure Guide]] to get started today!





Latest revision as of 08:54, 7 March 2025

Welcome to the Jade Tower.

This is the repository for all knowledge regarding the world and nation of Crescent, a D&D setting.

Crescent is home to the Companions of the Rising Sun, who gathered together the four Amulets of the Elements and saved their world.

Crescent is also the home to Division 7, a short campaign in which the characters were employees of the Jade Tower's Mission Impossible team!

Most recently, Crescent is the setting for the Crescent Adventures, a fledgling new campaign that advances the timeline a few decades into a steampunk era. Stay tuned for more details, and download the Adventure Guide for starter info!

Adventure Guide[edit]

Download the Crescent Adventure Guide to get started today!


House Rules[edit]

There are some guidelines for players in this campaign. Please read them and take them to heart.

Interested?[edit]

Interested in helping? The Needs More page has details and information!

Interested in playing? Contact the DM at josh (a) starkravingsane dot net

Important![edit]

No Snooping! There are sections marked DM Notes or Personal Notes. These are for the use of the people to whom they are assigned, and the DM. Please respect the boundaries and don't snoop.

Acknowledgements[edit]

Many great thanks due to my DM's, Robert, Linda, Ryan, Stefan, Ray, Ian, Ed, Ryan, and Morgan, from whom I drew inspiration and ideas (and also just flat-out ripped off some of this stuff =+). Thanks, guys!

The cities of Luminaux and Velora, and a lot of the events and flavor of them, and a few other place names, are inspired by Sharon Shinn's Samaria Series.

The city of Hotempa is laid out in great detail in an out of print product Interludes: Sands of Pain, by Mystic Eye Games, which also served as inspiration and resource for the adventure Burning Sands.

The City-State of Haven is based on Highthrone, City Above the Clouds, by Mongoose Publishing, now out of print. Haven also drew inspiration from Shelzar, City of Sin, by Sword & Sorcery Studios, also out of print.

The Spire is based on Sharn: City of Towers, from the Eberron setting by Wizards of the Coast.

Many of the adventures have been taken from Dungeon Magazine, or other sources, as noted.