Rogue
Class Notes
Available as listed in the Player's Handbook.
- Halflings, of both the sea tribes and the land, are commonly rogues (of course).
- Gnomes have a fair quantity of rogues, often known as tinkers.
- The Guild of the Iron Rose often employs the more honest, or at least clever, rogues.
Roguish Archetypes
The following Roguish Archetypes are available, as noted:
- Thief (PHB)
- A classic!
- Assassin (PHB)
- Provisionally available; consult the DM.
- Arcane Trickster
- Uncommon outside the Jade Imperium and the City-State of Haven.
- Inquisitive (Xanathar's)
- Common in the merchant Houses of Luminaux.
- Mastermind (Xanathar's)
- Scout (Xanathar's)
- Swashbuckler (Xanathar's)
- The first people to fight in a lightly-armored, fencing style were fighter/rogues in Luminaux. As this style become more and more popular, it has taken on a life of its own. It is now possible to train simply as a swashbuckler from the start, maximizing the usage of light blades and light armor training.
- Training: There are a growing number of schools, both underground and fully public, teaching the dueling arts.
- The most well known are Felix and Jonathan's School of Swashbuckling and Derring-Do, and Darkthorne Academy of Swordsmanship, both in Luminaux.
- Several of the Halfling clans have taken to the swashbuckler style, as well.
- All swashbuckler Rogues gain proficiency with Firearms
- Phantom (Tasha's)
- Either you work for or were trained by a follower of Phealas, or you are actively being hunted by them. Consult the DM for details.
Notable Rogues
- Regina Sunglimmer
- Phelan Kell
- Karmann
- Lady Dara Sunglimmer
- Jonathan O'Connell
- Felix Donovan
- Alicia Darkthorne
- Cirid Bertram
- Simone Delcius
- Valen of the Wooden Wheel, of the Company of the Lamp
- Ieleninia, of The Archeologists
- Varian Bledsoe, of Cabot's Crew