Sorcerer
Class Notes
Available as listed in the Player's Handbook
- As of 1 Penitence, 1341, the ban on arcane magic in Crescent has been (reluctantly) repealed. The law has been changed, however, to outlaw the practice of "combat magic" by unlicensed practitioners. This includes basically all arcanists and clerics of deities other than ORB. The Jade Imperium, together with the clergy of Nevari, are actively pursuing the possibility of extending the licensing to cover their registered members.
- Since sorcerers tend to have higher Charisma scores, they often masquerade as bards, jugglers, actors, and other performers.
- Sorcerer's Class Skills are as follows: Alchemy (Int), Bluff (Cha), Concentration (Con), Craft (Int), Diplomacy (Cha), Gather Information (Cha), Knowledge(Arcana) (Int), Perform (Cha), Profession (Wis), Scry (Int, exclusive skill), Spellcraft (Int)
- Sorcerers receive 4 skill points / level
- Sorcerer is a sorcerer's favored class; this overrides racial favored classes.
- Sorcerers receive the Eschew Materials feat as a bonus at first level.
Notable Sorcerers
- Baelwren SummerStorm
- Salem
- Cabot Werriwindle, leader of Cabot's Crew