Jade Imperium

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The College of Mages, having returned from their temporal exile, has declared themselves a sovereign nation, taking the name of the Jade Imperium. They claim as their territory the entirety of Shinn's Bay, as well as the peninsula to the south and some of the land north of it.

Territory

A large bay opening into the outer sea, Shinn's Bay shelters the most treacherous waters in Crescent - not because of reefs or rocks, but because it is haunted by the spirits called up by its namesake, Shinn the Sorcerer.

His tower, the Lighthouse at Windy Point, is an empty haunted shell, though its scarlet light seems to have survived the death of the Warlord.

Southwest of Shinn's Bay lies the Valley of the Magi - restored to lushness by the will of Aurora the Insightful - and the new town of Night Falls.

Located on the northern coast of the bay is the Jade Tower, stronghold of the College of Mages. It stood vacant for more than three centuries, filled only with forgotten dreams of power and glory - and, of course, the relics of their day in the Sun. It has long been considered taboo, unholy ground which no one will dare approach. In recent days, the Tower has reawakened...

Since the return of the mages and the establishment of the Imperium, a small community but robust has grown up in the shadow of the tower. Known as Everlight, this rapidly growing city is home to refugees, aristocrats, artists, poets, and madmen.

Ranks Within the Imperium

These ranks apply to all citizens of the Imperium who take an oath of loyalty. Foreign liasons on long-term assignment with the Jade Tower will be awarded honorary rank on the same structure.

Arcanists

Rank Minimum Requirements Read Access to Grand Library Write Access to Grand Library
Apprentice arcane mark, detect magic, read magic as arcane spells Limited (Spell Levels 0-2) None
Journeyman Mage Apprentice; comprehend languages, identify, arcane lock as arcane spells; Scribe Scroll feat Limited (Spell Levels 0-4) Limited (Spell Levels 0-2)
Wizard Journeyman Mage; arcane sight, tongues, detect scrying, dispel magic, scrying, contact other plane as arcane spells; Spell Mastery feat (if applicable) Unlimited Limited (Spell Levels 0-7)
Master Wizard Wizard; mnemonic enhancer, analyze dweomer, legend lore, true seeing, scrying, greater, limited wish as arcane spells Unlimited Unlimited
Archmage Master Wizard; arcane sight, greater, vision, protection from spells, wish as arcane spells Epic Epic

Divinists

Rank Minimum Requirements Read Access to Grand Library Write Access to Grand Library
Acolyte cure minor wounds, detect magic, read magic as divine spells None None
Adept Acolyte; cure moderate wounds, comprehend languages, consecrate as divine spells None None
Priest Adept; cure critical wounds, restoration, dispel magic, divination, sending, tongues, scrying, commune as divine spells None None
Bishop Priest; scrying, greater, heal, resurrection as divine spells None None
Archbishop Bishop; discern location, gate, miracle, true resurrection as divine spells None None

Wardens

Rank Minimum Requirements Read Access to Grand Library Write Access to Grand Library
Warden Assignment to a Division of the Wardens of the Tower None None
Warden Defender Warden; bound to a Journeyman Mage (or higher) None None
Warden Battlecaster Adept or Journeyman Mage; Warden; one evocation of each level 0-4, including one of each of the following subtypes: air, earth, fire, water, force, light; one abjuration of each level 0-4; one martial weapon proficiency; Combat casting feat; Concentration 10 ranks As arcanist rank As arcanist rank
Warden Battlemedic Adept or Journeyman Mage; Warden; All cure spells 0-4; one abjuration of each level 0-4; one martial weapon proficiency; Combat casting feat; Heal 10 ranks As arcanist rank As arcanist rank
Warden Wayfarer Adept or Journeyman Mage; Warden; dimension door and teleport; Knowledge (Arcana) 10 ranks; Knowledge (Geography) 10 ranks; Quicken Spell feat As arcanist rank As arcanist rank
Warden Aeris Adept or Journeyman Mage; Warden; one spell of each level 1-4 with Range: Medium or Long; Flyby Attack feat; Spot 10 ranks; either fly speed or fly and Extend Spell feat As arcanist rank As arcanist rank

Other

Rank Minimum Requirements Read Access to Grand Library Write Access to Grand Library
Citizen Residency within the Imperium or measurable arcane talent None None


All spell requirements must be cast using the character's ability; no scrolls, wands, or magic items allowed. Spellcasters who prepare their spells from a spellbook or similar artifice must additionally prove that the required spells are scribed in their spellbook in their own hand.

Title

In the event that it is required to give your character's title in a social or formal situation, custom dictates that arcane titles take precedence over any other title, though there are a few exceptions. A Warden may always choose to simply use that title, a member of a special school within the College of Mages may choose to use that school's rankings instead, and George is, at the moment, the "High Priest" of Phealas, even though he only qualifies as acolyte or adept.

There are additionally a number of titles - Ambassador, General, Warlord, etc. - that the leadership of the Jade Tower may bestow on a person; these obviously take precedence in most cases.

Should it become necessary on a Warden's field mission to give a title, and the use of an arcane title would present a hazard to the mission, then the Warden may choose an alternate title or simply make something up. Be practical, stay alive.