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==Class Notes==
Available as listed in the ''Player's Handbook'', with additional domains as noted below.
This character class is available with the following notes:
 
;Gods
==Gods==
:Currently, clerics may serve one of the following gods: [[ORB]], [[Mehana]], [[Nevari]], or [[Crustan]]. 
Clerics may serve one of the Seven Gods, or possibly one of the Gods' cohort.  See the [[:Category:Gods|Gods]] page for more details on Gods, Angels, Sages, Spirts, and Saints.
:It might be possible to be a cleric of the remaining three gods ([[Phealas]], [[Telemore]], and [[Bak-Ta-Thut]]), but they currently have no clergy or church structureDM's discretion.
 
:All clerics must serve a god; there are no unaligned clerics in Crescent.
==Gods and Domains==
:Clerics who forsake their god lose all spell casting abilities and the ability to turn/rebuke Undead, until they atone and come back to the fold. Even so, the god often punishes them for their inconstancy.
:See the individual god pages for more information on them.
;Variants: Depending upon the god followed, clerics may be created according to either the PHB rules, or the rules for [http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#clericVariantCloisteredCleric Cloistered Clerics].  They may also be [http://www.d20srd.org/srd/variant/classes/spontaneousDivineCasters.htm Spontaneous Divine Casters]. Access to these variants is determined by god; see table below.
:In the event the god gives access to more than one variant, the path must chosen at first cleric level and may not be changed thereafter.
;Multiclassing:Clerics may freely multiclass, as long as they are still faithful to their god and remember their role as priests (and still pay their tithe!)
;Turn Undead:The mechanics for the class power [[Turn Undead]] have been significantly revised; please see the appropriate page for more details.
==Gods and Cleric Types==
{| cellpadding="4" cellspacing="0" border="0" class="wikitable sortable"
{| cellpadding="4" cellspacing="0" border="0" class="wikitable sortable"
|+ Table: '''Gods and Cleric Types'''
|+ Table: '''Gods and Domains'''
|-
|-
! valign="top" | God
! valign="top" | God/Entity
! valign="top" | Portfolio
! valign="top" | Portfolio  
! valign="top" | Standard
! valign="top" | Cloistered
! valign="top" | Prepared
! valign="top" | Spontaneous
! valign="top" | Domains
! valign="top" | Domains
! valign="top" | Alignments
! valign="top" | Alignments
|- style="background-color: #ccccff;"  
|- style="background-color: #ccffcc;"  
| [[ORB]] || Sun and Moon || yes || yes || yes || no || Sun (required), Fire, Good, Healing, Strength || NG, LG, CG, N
| [[Pelor]] || Sun and Moon || Light, Life, Protection || NG, LG, CG, N
|- style="background-color: #e5e5ff;"  
|- style="background-color: #e5ffe5;"  
| [[Mehana]] || Time, Arcane Magic, Travel, Divination || no || yes || yes || no || Knowledge, Magic, Travel, Oracle (''CD'')<sup>1</sup> || CG, CN, NG  
| [[Mehana]] || Time, Arcane Magic, Travel, Divination || Knowledge, Arcana || CG, CN, NG  
|- style="background-color: #ccccff;"  
|- style="background-color: #ccffcc;"  
| [[Nevari]] || Crafts, Arts, Love, Hearth and Home || yes || no || yes || yes || Community (''CD''), Earth, Fire, Good, Healing, Protection || LG, NG, LN  
| [[Nevari]] || Crafts, Arts, Love, Hearth and Home || Life, Protection, Forge, Peace || LG, NG, LN  
|- style="background-color: #e5e5ff;"  
|- style="background-color: #e5ffe5;"  
| [[Crustan]] || Nature, Plants, Animals, Weather || yes || no || yes || yes || Animal, Plant, Healing, Weather (''CD'') || CG, CN, NG, N
| [[Crustan]] || Nature, Plants, Animals, Weather || Life, Nature, Tempest , Twilight|| CG, CN, NG, N
|- style="background-color: #ccccff;"  
|- style="background-color: #ccffcc;"  
| [[Phealas]] || Death, Law, Judgement || yes || yes || yes || no || [[Death Domain|Death]] (Crescent)<sup>2</sup>, Law, Knowledge, Inquisition (''CD'') || LG, LN, LE
| [[Phealas]] || Death, Law, Judgement || Knowledge, Grave, Death, Order || LG, LN, LE
|- style="background-color: #e5e5ff;"  
|- style="background-color: #e5ffe5;"  
| [[Telemore]] || Trickery, Gambling, Secrets, Passion || yes || no || no || yes || Chaos, Luck, Trickery || NG, CG, N, CN, NE, CE
| [[Telemore]] || Trickery, Gambling, Secrets, Passion || Trickery, Twilight || NG, CG, N, CN, NE, CE
|- style="background-color: #ccccff;"  
|- style="background-color: #ccffcc;"
| [[Bak-Ta-Thut]] || War || yes || no || yes || yes ||  
| [[War|The Three-Fold God]] || War || War, Protection, Forge, Life, Death (dependant on aspect) || all (dependant on aspect)
*Bak - Chaos, Evil, Destruction, War
|- style="background-color: #e5ffe5;"  
*Ta - Protection, Strength, War
| [[Black Shuck]] || Hunting || Nature || Any neutral
*Thut - Law, Good, War
|- style="background-color: #ccffcc;"
||
| [[Grandfather Beard]] || Lorekeepers || Knowledge || Any non-evil
*Bak - CN, NE, CE
|- style="background-color: #e5ffe5;"
*Ta - NG, LN, N, CN, NE
| [[Graytail]] || the Wild Places || Nature || Any neutral
*Thut - LG, NG, LN
|- style="background-color: #ccffcc;"
| [[Orsalan]] || Athletes || Life || Any lawful
|- style="background-color: #e5ffe5;"
| [[Papa Oliphant]] || Lorekeepers || Knowledge || Any neutral
|- style="background-color: #ccffcc;"
| [[Varsa]] || Mystics || Arcana || Any
|- style="background-color: #e5ffe5;"
| [[Wind Drinker]] || Wanderers || Tempest || Any
|- style="background-color: #ccffcc;"
| [[Lady Rook]] || Seekers, finders, treasure hunters || Trickery || Any
|- style="background-color: #e5ffe5;"
| [[Hagar]] || Lovers, bards || Peace || Any good
|- style="background-color: #ccffcc;"
| [[Yanseldra]] || Paladins || War || LG
|- style="background-color: #e5ffe5;"
| [[Vespera]] || Monks, the elderly || Twilight || Any good
|- style="background-color: #ccffcc;"
| [[Noctia]] || The lost || Protection || LG
|- style="background-color: #e5ffe5;"
| [[Tollerath]] || Time || Arcana || Any good
|- style="background-color: #ccffcc;"
| [[Aurora the Insightful]] || Power || Arcana || Any good
|- style="background-color: #e5ffe5;"
| [[Segilus the Blind]] || Knowledge || Knowledge || Any good
|- style="background-color: #ccffcc;"
| [[Thinwhistle the Humble]] || Creation || Forge || Any chaotic
|- style="background-color: #e5ffe5;"
| [[Leedra Black the Illusionist]] || The Invisible || Trickery || Any non-good
|- style="background-color: #ccffcc;"
| [[Amber Dragon]] || The elements || Nature || Any lawful
|- style="background-color: #e5ffe5;"
| [[The 51]] || Sacrifice || Protection || Any good
|- style="background-color: #ccffcc;"
| [[Shinn the Sorcerer]] || Destruction || Death || Any evil
|}
|}
# - The granted power for the Oracle domain is +1 caster level to divination spells, not +2
 
# - The Death domain has been modified to fit with Phealas, see [[Death Domain|its page]] for details
===Domain Sources===
* Arcana: ''Sword Coast Player's Guide''
* Death: ''Dungeon Master's Guide''
* Forge: ''Xanathar's Guide to Everything''
* Grave: ''Xanathar's Guide to Everything''
* Knowledge: ''Player's Handbook''
* Life: ''Player's Handbook''
* Light: ''Player's Handbook''
* Nature: ''Player's Handbook''
* Order:''Tasha's Cauldron of Everything''
* Peace: ''Tasha's Cauldron of Everything''
* Protection: ''Codex - Unearthed Arcana''
* Tempest: ''Player's Handbook''
* Trickery: ''Player's Handbook''
* Twilight: ''Tasha's Cauldron of Everything''
* War: ''Player's Handbook''
 
===Domains and Proficiencies===
Clerics of the War or Forge domains have proficiency in [[Firearms]].


==Notable Clerics - Living==
==Notable Clerics - Living==
===ORB===
===Pelor===
* [[Sir Jericho Templar]]
* [[Sir Jericho Templar]]
* [[Argus SteadyRock]]
* [[Argus SteadyRock]]
Line 57: Line 97:
===Mehana===
===Mehana===
* [[Aurora the Insightful]] (Avatar)
* [[Aurora the Insightful]] (Avatar)
* [[Aeusvanal]]
* [[Aeusvanal Dustytome]]
===Nevari===
===Nevari===
* [[Dame Aelen Wyer]] (Avatar, formerly cleric of ORB)
* [[Dame Aelen Wyer]] (Avatar, formerly cleric of Pelor)
===Crustan===
===Crustan===
* [[Bannoc OakenShield]] (Avatar)
* [[Bannoc OakenShield]] (Avatar)
* [[Fortuna GreyDove]] (Head Priestess)
* [[Fortuna GreyDove]] (Head Priestess)
* [[Darwin StonyBrook]]
===Phealas===
===Phealas===
* [[George]]
* [[Landor Forester]] (Avatar)
* [[George]] (Head Priest)


==Notable Clerics - Historical==
==Notable Clerics - Historical==
===ORB===
===Pelor===
* [[Valanthe Amakiir]]
* [[Valanthe Amakiir]]
* [[Duram Gangi]]
* [[Duram Gangi]]
Line 80: Line 120:
===Phealas===
===Phealas===
* [[Drandeleus]]
* [[Drandeleus]]




[[Category:Character Classes]]
[[Category:Character Classes]]

Latest revision as of 12:00, 1 March 2024

Available as listed in the Player's Handbook, with additional domains as noted below.

Gods[edit]

Clerics may serve one of the Seven Gods, or possibly one of the Gods' cohort. See the Gods page for more details on Gods, Angels, Sages, Spirts, and Saints.

Gods and Domains[edit]

Table: Gods and Domains
God/Entity Portfolio Domains Alignments
Pelor Sun and Moon Light, Life, Protection NG, LG, CG, N
Mehana Time, Arcane Magic, Travel, Divination Knowledge, Arcana CG, CN, NG
Nevari Crafts, Arts, Love, Hearth and Home Life, Protection, Forge, Peace LG, NG, LN
Crustan Nature, Plants, Animals, Weather Life, Nature, Tempest , Twilight CG, CN, NG, N
Phealas Death, Law, Judgement Knowledge, Grave, Death, Order LG, LN, LE
Telemore Trickery, Gambling, Secrets, Passion Trickery, Twilight NG, CG, N, CN, NE, CE
The Three-Fold God War War, Protection, Forge, Life, Death (dependant on aspect) all (dependant on aspect)
Black Shuck Hunting Nature Any neutral
Grandfather Beard Lorekeepers Knowledge Any non-evil
Graytail the Wild Places Nature Any neutral
Orsalan Athletes Life Any lawful
Papa Oliphant Lorekeepers Knowledge Any neutral
Varsa Mystics Arcana Any
Wind Drinker Wanderers Tempest Any
Lady Rook Seekers, finders, treasure hunters Trickery Any
Hagar Lovers, bards Peace Any good
Yanseldra Paladins War LG
Vespera Monks, the elderly Twilight Any good
Noctia The lost Protection LG
Tollerath Time Arcana Any good
Aurora the Insightful Power Arcana Any good
Segilus the Blind Knowledge Knowledge Any good
Thinwhistle the Humble Creation Forge Any chaotic
Leedra Black the Illusionist The Invisible Trickery Any non-good
Amber Dragon The elements Nature Any lawful
The 51 Sacrifice Protection Any good
Shinn the Sorcerer Destruction Death Any evil

Domain Sources[edit]

  • Arcana: Sword Coast Player's Guide
  • Death: Dungeon Master's Guide
  • Forge: Xanathar's Guide to Everything
  • Grave: Xanathar's Guide to Everything
  • Knowledge: Player's Handbook
  • Life: Player's Handbook
  • Light: Player's Handbook
  • Nature: Player's Handbook
  • Order:Tasha's Cauldron of Everything
  • Peace: Tasha's Cauldron of Everything
  • Protection: Codex - Unearthed Arcana
  • Tempest: Player's Handbook
  • Trickery: Player's Handbook
  • Twilight: Tasha's Cauldron of Everything
  • War: Player's Handbook

Domains and Proficiencies[edit]

Clerics of the War or Forge domains have proficiency in Firearms.

Notable Clerics - Living[edit]

Pelor[edit]

Mehana[edit]

Nevari[edit]

Crustan[edit]

Phealas[edit]

Notable Clerics - Historical[edit]

Pelor[edit]

Mehana[edit]

Phealas[edit]